AI Insights · Timothy · December 2022
Top 5 Anime Games Performance in France Q4 2022
In the fourth quarter of 2022, the top 5 anime games in France demonstrated varying trends in downloads, revenue, and active users on a unified platform.
In the fourth quarter of 2022, the top 5 anime games in France demonstrated varying trends in downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular titles.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw significant fluctuations in its weekly revenue, peaking at approximately $1.08M in the last week of December. Weekly downloads remained relatively stable, with a notable increase to around 11.8K in the final week. Active users experienced a dip early in the quarter but recovered to about 282.6K by the end of December.
DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., saw a substantial rise in weekly revenue, culminating at around $497.8K in the last week of December. Downloads showed a moderate increase, ending the quarter at approximately 13.6K. Active users maintained a steady presence, with minor fluctuations, closing the quarter at about 258.3K.
Saint Seiya Legend of Justice by HOOLAI GAME LIMITED experienced a decline in weekly revenue over the quarter, starting at approximately $281.5K and ending at around $130K. Weekly downloads also saw a downward trend, closing the quarter at about 1.5K.
The Seven Deadly Sins from Netmarble Corporation showed a significant increase in weekly revenue towards the end of November, peaking at about $312.5K, before stabilizing around $87.4K by the end of December. Downloads surged to approximately 5.9K in late November and remained steady. Active users nearly doubled from 46K to about 79.2K by the end of the quarter.
One Punch Man - The Strongest by Shanghai Moonton Technology Co., Ltd. saw a decline in weekly revenue, starting at approximately $106.6K and decreasing to around $12K by the end of December. Downloads also dropped significantly, ending the quarter at about 861. Active users, however, remained relatively stable, closing at approximately 50.3K.
For more detailed insights and data, visit Sensor Tower.